Thursday, April 2, 2015

Intro to Expressions

Maya Expressions :: Table Of Contents

(COMING SOON) Description & DisclaimerResource
(COMING SOON) Website Links
(COMING SOON) Part 1: Where To Find The Expression Editor
(COMING SOON) Part 2: What Is Happening Within An Expression
(COMING SOON) Part 3: "Selected Object and Attribute" inputField
(COMING SOON) Part 4: Expression That Limits The Velocity Of Your Particles
(COMING SOON) Part 5 Particle Killing Field
(COMING SOON) Part 6: Tying A User Attribute To An Expression Parameter
(COMING SOON) Part 7: Right-Clicking Any Attribute In The Attribute Editor
(COMING SOON) Part 8: Selecting the nParticles and viewing them in Component Editor

Sunday, March 29, 2015

Maya Deformers

Table Of Contents:
Description & Disclaimer
Resource Website Links
Part 1: Rearranging Deformers
Part 2: Removing A Deformer From The History
(COMING SOON) Part 3: What's Happening During Deformer "Order Of Operations"
(COMING SOON) Part 4: The Tweek Node And Construction History (SOuP example)
(COMING SOON) Part 5: Add/remove a mesh from a deformerSet

Wednesday, March 18, 2015

Intro to Mel Script

Table Of Contents:
Description & Disclaimers
Resource Website Links
Part 1: How To Find The Script Editor
Part 2: Copy/Paste/Execute code
Part 3: Command Line
Part 4: right-click menuItem "Quick Help"
Part 5: right-click menuItem "Command Documentation"
Part 6: Learning about variables
Part 7: Learning about conditional statements
Part 8: Automatically Repeat a Task Several Times using a "for loop"
Part 9: (UNDER CONSTRUCTION) Making a simple Mel Script "proc" A.K.A. a procedure
Part 10: (COMING SOON) Saving a Mel Script to a .mel file
Part 11: (COMING SOON) Running the contents of your Mel File
Part 12: (COMING SOON) Learning about "rehash" command
Part 13: (COMING SOON) Learning about whatIs;
Part 14: (COMING SOON) Learning about catch() and catchQuiet()
Part 15: (COMING SOON) "sets" command for quick sets creations
Part 16: (COMING SOON) Interpreting errors
Part 17: (COMING SOON) "parent -s -r " command for re-parenting shapes
Part 18: (COMING SOON) inputField maths (e.g. *= .05)